3 Tips for Writing Snappy Dialogue

Creativity Sessions writing process. Evening Satellite Publishing.

The more I write, the more I find I enjoy writing dialogue. The interplay of characters can be really engaging and tends to liven up the story — and the writing process — for me.

However, it can still be a challenge to write dialogue that is both meaningful and compelling. As a reader, dialogue that drones on is somehow worse than long stretches of exposition. So I just wanted to provide a few tips for writing snappy dialogue that moves the story forward and keeps the reader interested. Continue reading “3 Tips for Writing Snappy Dialogue”

10 Stories to Experience with My Kid

My son is eighteen months old now, and he loves listening to stories, turning the pages of books, listening to music, and watching cartoons. I’m not sure how much of any of it he understands, but it’s exciting to watch him experience those things.

A colleague recently told me how he was watching through all of the Star Wars movies with his eight-year-old daughters, hoping to bring them to the theater to see The Rise of Skywalker. He managed to catch it with them just last week, and he said their reactions and excitement in the theater was well worth it.

That got me thinking about the types of stories — movies, books, TV — I’m looking forward to sharing with my son. So here’s my top 10. Continue reading “10 Stories to Experience with My Kid”

Well, Now I’m Playing Dungeons & Dragons

I’m just now realizing that I probably should have taken a picture of our little table on Saturday, strewn with papers, journals, pencils, various-sided dice, and a few beer cans.

After talking about it a few times over the course of the last year or so, I started playing Dungeons & Dragons with a group of friends, and we had a great first night! Continue reading “Well, Now I’m Playing Dungeons & Dragons”

Switching Characters to Spice Up the Storytelling

I’ve had an exceedingly tiresome week, capped off by an exceedingly long commute home today — like, an hour and a half or more. And because I’m writing this on Thursday evening, the week isn’t quite over yet. So let’s listen to some soothing Appalachian-inspired folk.

Writing has also been slow for me, which has been due in part to laziness, but also because I keep spending more time thinking about my short story idea than actually writing WoEL.

Continue reading “Switching Characters to Spice Up the Storytelling”

Exploring the Story – World of Warcraft

I’m not a huge gamer. The most recent systems in our house are a Gamecube, which I’ve had for over 15 years — maybe 20, which is scary — and a PS2, which we just took from my in-laws’ house because my brother-in-law didn’t want it anymore.

However, there are a few games that I will always love to play. The main one, if you hadn’t guessed, is World of Warcraft, an MMORPG that first came out in 2004. I started playing in 2005, and I played off and on until about 2014.

Once again, the drums of Warcraft are beating in my heart, and I’m probably about to start playing again. There are a thousand reasons why I love this game, but the primary one is my love of exploring this world.

Continue reading “Exploring the Story – World of Warcraft”

From Writer’s Block to Overflowing with Ideas

It would be nice if my brain would just balance out for a bit. Like… a week? No? We’re going to swing wildly across the creative spectrum in a matter of days?

Got it.

Through a (completely unintentional) process of reading a fairly wide range of short fantasy stories, reorganizing some of the sections in my draft, and outlining the next few chapters, I managed to collect enough creative juice to write a ton over the weekend for The Warden of Everfeld: Legacy.

And now I have too many ideas and I want to write ALL OF THEM! Continue reading “From Writer’s Block to Overflowing with Ideas”

Building a Plot through Dialogue

Plotting the first draft of a novel can be difficult. Oftentimes, you’re not sure exactly where the story is going until you get there. Weaving together multiple characters, their micro-conflicts, and the larger plot is impossible unless you already know how the tapestry should look.

I’ve been having trouble recently with writing my first draft for The Warden of Everfeld: Legacy. Some of that has been due to travel and other things going on in life, but a big part of it has been a bit of writer’s block. Luckily, I found a way around that, at least for now. Continue reading “Building a Plot through Dialogue”